Reality Bites: Violence caused by society, not games - Instablogs
Reality Bites: Violence caused by society, not games
Yashpal , Shimla: Jun 25 2007
Made Popular Jun 25 2007

Reality Bites: Violence caused by society, not games
If you have watched Japanese anime television series Gokusen, then you would have known the difference between the terms ‘violence’ and ‘fight’. No doubt, violence translates as maltreating the force/power against rights or laws whereas a fight is when there’s a need to save someone, a need for force to get something in order. However, the violence when related to videogames, it seems sarcastic and the questions start tickling our mind as to what is the need to relate violence in schools, on the streets or elsewhere with videogames.

Surely, no one can forget the dreadful shootout that took place at secondary school in Germany killing 32 innocent students and there is no way one can sum up the grief, fear and rage of all associated with that senseless cruelty, but moral campaigners/critics once again created a great deal out of the incident by making the videogames a scapegoat.

As the new era of HD gaming and photo-realism has made a deafening knock at your door, are we playing a fare-game while condemning the videogames for so-called violence? Is the present gaming industry dishing up ferocious content? Is it videogames that provoke teenagers to execute such felonies?

The criticism over the heightened level of interaction that comes from playing a title on the console or PCs is just another case of moral campaigners who stand on their heads buried in the sand making things groundlessly worse. The violent motions that translate into fittingly-gruesome ‘on-screen’ representations, now tainted to the notion of ‘murder simulator’ is perhaps far from the mark.

Before anyone can think of blaming the so-called ‘violent videogames’ for the ‘real life violence’, the under mentioned quotes are more than enough to bring some of those hard-core strikers around.

After heavy scrutiny, some New York City officials have vaingloriously stated that there isn’t any significant correlation between gamers and their probability of getting indulged in vicious acts.

David Walsh, a child psychologist, says,

several factors may impact a young person’s developing cognitive processes but not affect a fully developed adult.

Also for those who believe that, videogame addiction is really a mental disorder, we would like to grab their attention to what the psychiatrists have to say about, what they call a psychological disorder.

Dr. Louis Kraus

It’s not necessarily a cause-and-effect type issue. There may be certain kids who have a compulsive component to what they are doing. They can make up academic deficits, but they can’t make up the social ones.

Dr. Michael Brody (TV and media committee head, AACAP)

You could make lots of behavioral things into addictions. Why stop at videogaming?’ Why not Blackberries, cell phones, or other irritating habits.

Dr. Stuart Gitlow (ASAM & Mt. Sinai School of Medicine, New York)

There is nothing here to suggest that this is a complex physiological disease state akin to alcoholism or other substance abuse disorders, and it doesn’t get to have the word addiction attached to it.

Addiction experts

Excessive use of video and online games; a problem that affects about 10% of players, could be considered a mental illness.

However, to make the game-critics fall in a line in few hundred words is difficult, but still we are sticking to our guns. If you read what the researchers have found, none of them believes games can turn a normal kid into an antisocial menace, someone who can be involved in a school shooting. A lot of time and effort has been put on that old ‘monkey see, monkey do’ hypothesis, but appear to be a big fiasco. In our opinion, mental illness, domestic violence, broken families, poverty, etc. are some major contributing factors that provoke a kid to execute German Secondary school or for that matter Virginia Tech like massacre.

So, next time if a kid slays his opponent’s neck with a chef’s knife in a ‘cooking competition’, please don’t say that cooking-competitions are violent.

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3 Stars
As the above written article has proved that there is no co-relation between violence and videogames...even then there are some shortcomings in the ratings that ESRB and other organisations apply and enforce ratings to the games....though various developers keep on rolling out hundreds of games a time, so its a bit difficult to go through each and every game thoroughly...so the idea of rating a game trailer is an alternative dat can work and lessen the possibilities of false rating to the content
2 Stars
Role of video games in encouraging violence among kids is an important issue that has attracted the concerns of many a people worldwide, especially in recent past.

The popularity of violent video games has raised unease for many, and it has been suggested that playing these games may affect children in meaningful, lasting, and harmful ways. Psychological research confirms that violent video games can increase children’s aggression, but that parents moderate the negative effects.

A large body of related gaming research suggests that Exposure to such violence contributes to a general desensitization to real-life violence, as well as to an increased likelihood of aggression.

Though, there are many organizations like ESRB, BBFC that rate the game content, but they have been questioned many times. ESRB and other organizations that rate the game content should bring more precision while rating a game so as to rule out the bans/censorships imposed on videogames (i.e. Manhunt II, Resistance: Fall Of Man).

Moreover, while buying a game, parents should ensure whether the game that your kid is going to purchase is age-appropriate or not.
2 Stars
Rekha
Bangalore, India
Anything violent(gaming, movies or content) disturbs the psyche of anyone, adults or kids.....especially when these things become an addiction, and chances of a mentally disturbed person going violent is more. I agree with wat Naresh has to say.#postcomment
0 Stars
Gagandeep
Shimla, India
The only game that I’ve played and enjoyed throughly is Mario, so I’m most ill suited to comment on game violence.

On a more sombre note though, I don’t agree that parents can really control what kind of games their kids are buying. Its like controlling everything that they watch on television. You all will realize that latter is not really possible.

Frankly, I don’t see any need to show so much violence in video games. What’s the need to make Resident evil so gory? I don’t see any particular cause, do you?

And yet to criticize just video games would really be unfair. Every individual gets violent because of a variety of reasons and video games can at the most be only one of those reasons. Thus, to criticize the gaming industry as a whole by generalizing it as violent is pure prejudice. Get real; For every manhunt there’s a Katamari being made.
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