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		<title> - Latest Popular Stories, Instablogs Community  by Yashpal</title>
		<link>http://yashpal.instablogs.com/</link>
		<description> - Latest Popular Stories powered by Instablogs Community.</description>
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			<title>Instablogs Community</title>
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		Wed, 05 Mar 2008 10:42:28 +0000		</lastBuildDate>
					<item>
				<title>textually.org: Beijing waiters hand out plastic bags to protect cell phones while eating</title>
				<link>http://yashpal.instablogs.com/entry/textuallyorg-beijing-waiters-hand-out-plastic-bags-to-protect-cell-phones-while-eating/</link>
				<guid isPermaLink="true">http://www.instablogs.com/entry/textuallyorg-beijing-waiters-hand-out-plastic-bags-to-protect-cell-phones-while-eating/</guid>
				<dc:creator>Yashpal</dc:creator>
								<description><![CDATA[<img src="http://www.instablogsimages.com/images/2008/03/05/mb_textuallyo_Bvq7o_52.jpg" align="right" /><p>	Spotted on LoÃ¯c Le Meur Blog, cell phones wrapped in little plastic bags handed out by waiters to their customers in Beijing, so they can glance at their cell phones while they eat and not fear spilling anything on...</p>]]></description>

				<content:encoded><![CDATA[	<p>Spotted on LoÃ¯c Le Meur Blog, cell phones wrapped in little plastic bags handed out by waiters to their customers in Beijing, so they can glance at their cell phones while they eat and not fear spilling anything on them
</p>
]]></content:encoded>
				<pubDate>Wed, 05 Mar 2008 10:42:28 +0000</pubDate>
			<category>cellphones</category><category>mobilephones</category><category>beijing</category><category>Technology</category>								
			</item>
						<item>
				<title>Detailed gene map 'within grasp'</title>
				<link>http://yashpal.instablogs.com/entry/detailed-gene-map-within-grasp/</link>
				<guid isPermaLink="true">http://www.instablogs.com/entry/detailed-gene-map-within-grasp/</guid>
				<dc:creator>Yashpal</dc:creator>
								<description><![CDATA[<img src="" align="right" /><p>	One thousand people are to have their genomes mapped in a major effort to understand how genes influence disease.

</p>]]></description>

				<content:encoded><![CDATA[	<p>One thousand people are to have their genomes mapped in a major effort to understand how genes influence disease.
</p>
]]></content:encoded>
				<pubDate>Wed, 23 Jan 2008 07:00:57 +0000</pubDate>
			<category>Detailed gene</category><category>Health and Fitness</category>								
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						<item>
				<title>Yahoo to slash thousands of jobs - report</title>
				<link>http://yashpal.instablogs.com/entry/yahoo-to-slash-thousands-of-jobs-report/</link>
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				<dc:creator>Yashpal</dc:creator>
								<description><![CDATA[<img src="" align="right" /><p>	YAHOO is planning to announce cutbacks later this month that will likely lead to up to 2500 job losses at the nearly 14,000 employee company, a source familiar with the plan...</p>]]></description>

				<content:encoded><![CDATA[	<p>YAHOO is planning to announce cutbacks later this month that will likely lead to up to 2500 job losses at the nearly 14,000 employee company, a source familiar with the plan said.
</p>
]]></content:encoded>
				<pubDate>Tue, 22 Jan 2008 06:19:44 +0000</pubDate>
			<category>YAHOO</category><category>Business</category>								
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						<item>
				<title>Yahoo Implements OpenID; Massive Win For The Project</title>
				<link>http://yashpal.instablogs.com/entry/yahoo-implements-openid-massive-win-for-the-project/</link>
				<guid isPermaLink="true">http://www.instablogs.com/entry/yahoo-implements-openid-massive-win-for-the-project/</guid>
				<dc:creator>Yashpal</dc:creator>
								<description><![CDATA[<img src="" align="right" /><p>	The rumor last week was that Google (as well as Verisign and IBM) were mulling over the idea of joining the OpenID 2.0 single sign-on framework. But the real news comes today, as Yahoo and its roughly 250 million user IDs officially jump on the...</p>]]></description>

				<content:encoded><![CDATA[	<p>The rumor last week was that Google (as well as Verisign and IBM) were mulling over the idea of joining the OpenID 2.0 single sign-on framework. But the real news comes today, as Yahoo and its roughly 250 million user IDs officially jump on the bandwagon. Today, there are only approximately 120 million valid OpenID accounts. In one move, Yahoo more than triples that number.
</p>
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				<pubDate>Fri, 18 Jan 2008 06:35:46 +0000</pubDate>
			<category>OpenID 2.0</category><category>Technology</category>								
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				<title>Gold prices set for 1,000 dollars in 2008: industry group</title>
				<link>http://yashpal.instablogs.com/entry/gold-prices-set-for-1000-dollars-in-2008-industry-group/</link>
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				<dc:creator>Yashpal</dc:creator>
								<description><![CDATA[<img src="" align="right" /><p>	Gold prices could hit 1,000 dollars an ounce in 2008 after this week&#8217;s record-breaking run that was fuelled by fierce investment demand, precious metals consultancy GFMS said...</p>]]></description>

				<content:encoded><![CDATA[	<p>Gold prices could hit 1,000 dollars an ounce in 2008 after this week&#8217;s record-breaking run that was fuelled by fierce investment demand, precious metals consultancy GFMS said Thursday.
</p>
]]></content:encoded>
				<pubDate>Fri, 18 Jan 2008 06:34:49 +0000</pubDate>
			<category>Gold</category><category>Business</category>								
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						<item>
				<title>Virtual war: Simulation nudging ‘propaganda’ boat</title>
				<link>http://yashpal.instablogs.com/entry/virtual-war-simulation-nudging-propaganda-boat/</link>
				<guid isPermaLink="true">http://www.instablogs.com/entry/virtual-war-simulation-nudging-propaganda-boat/</guid>
				<dc:creator>Yashpal</dc:creator>
								<description><![CDATA[<img src="http://www.instablogsimages.com/images/2007/07/20/mb_virtual-war_52.jpg" align="right" /><p>	‘Vengeance erases shame’; whether it be real or virtual – perhaps, this is the message that Iranians want to convey to the US, by means of some animation work. 
	Rescue the Nuke Scientist - a war simulation designed by the ‘Union of Students...</p>]]></description>

				<content:encoded><![CDATA[	<p><img src="http://www.instablogsimages.com/images/2007/07/20/virtual-war_52.jpg" alt="virtual war" align="right" />‘Vengeance erases shame’; whether it be real or virtual – perhaps, this is the message that <a href="http://www.aljazeera.com/news/newsfull.php?newid=21157">Iranians want to convey</a> to the US, by means of some animation work. </p>
	<p><strong>Rescue the Nuke Scientist</strong> - a war simulation designed by the ‘Union of Students Islamic Association’ in response of the US based Kuma Reality Games ‘<em>Assault on Iran</em>&#8216;, portrays a protagonist striving for the rescue of two Iranian nuclear experts kidnapped by the U.S. military and detained in Iraq and Israel. </p>
	<p>In this unconventional war of animatronics, it’s hard to presume if this virtual world will remain virtual only or will it lead to the battlefields, if ever. However, the striking thing to notice is how the modes of media are being exploited to promote one’s propaganda be it print, radio, online or electronic media.  </p>
	<p>The response to the U.S. cyber war against Iran might look just another manipulation coming out of ‘rouge’ Islamic state, but this  seems to me that the new ‘propaganda war’ is in the making just as the US did before invading Iraq.</p>
	<p>The propaganda technique worthy of note is though familiar to all but, the case in point is &#8220;war&#8221; and it’s metaphorical application. As we witnessed the fading distinction between war as a ‘metaphor’ and war as ‘war’ after the initiation of ‘war on terror’, the sheer volume of the propaganda is a new field that needs our attention to understand its psychological impact. </p>
	<p>The focus on the technological aspect of <a href="http://www.gamingblog.org/entry/top-10-controversial-games/">war in videogames</a> is something that many experts name &#8216;a propaganda mechanism&#8217; and this something that US has used historically. In the early 1900s, prior to the U.S joining the WWII, when there wasn&#8217;t large public support for getting involved in the global conflict - here again the propaganda was in action. </p>
	<p>A series of seven films called Why We Fight explained ‘why’ it was important that the U.S enter into WWII, what Germany, under Hitler, was doing, what diplomatic promises Hitler broke, who he had already invaded, what they suspected his next moves were, and so forth. In effect, it answered the question &#8216;why&#8217;. The history continues with electronic games.</p>
	<p>I have <a href="http://www.instablogs.com/live/violence-in-videogames-reality-or-prejudice/">always stood</a> by those who believe that violence when related to videogames is sarcastic; however, the propagandists have just stepped into the virtual world to play their nasty grouchiness as a defense against their enemy&#8217;s cultural onslaught just to give a bad name to videogames and another rallying point for those who have always criticized the violence in videogames.
</p>
]]></content:encoded>
				<pubDate>Fri, 20 Jul 2007 15:05:06 +0000</pubDate>
			<category>Rescue The Nuke Scientist</category><category>Videogame</category><category>Violence</category><category>Assault On Iran</category>								
			</item>
						<item>
				<title>Geometry Wars: Galaxies on the way to Xbox360?</title>
				<link>http://yashpal.instablogs.com/entry/geometry-wars-galaxies-on-the-way-to-xbox360/</link>
				<guid isPermaLink="true">http://www.instablogs.com/entry/geometry-wars-galaxies-on-the-way-to-xbox360/</guid>
				<dc:creator>Yashpal</dc:creator>
								<description><![CDATA[<img src="http://www.instablogsimages.com/images/2007/07/02/mb_geowarsz_52.jpg" align="right" /><p>	It’s two or three months back when highly anticipated Geometry Wars: Galaxies (a sequel to Geometry Wars), was confirmed for Wii and NDS. Though, the game is to make its launch on announced platform yet, the speculations have started surfacing. The...</p>]]></description>

				<content:encoded><![CDATA[	<p><img src="http://www.instablogs.com/media/2007/07/geowarsz_52.jpg" alt="geowarsz_52" /><br />It’s two or three months back when highly anticipated <strong>Geometry Wars: Galaxies</strong> (a sequel to <em>Geometry Wars</em>), was confirmed for Wii and NDS. Though, the game is to make its launch on announced platform yet, the speculations have started surfacing. The game is rumored for Xbox360. If you go through the latest <a href="http://www.gamespot.com/video/939731/6173347/videoplayerpop?">video</a> of the game at <a href="http://www.gamespot.com/video/939731/6173347/videoplayerpop?">Gamespot</a>, you will be able to detect a link between the game and the Xbox360.  </p>
	<p>When the game pauses in between, you can spot ‘ACHIEVEMENTS’ in the shown menu options. However, the option doesn’t work presently, but it is an indication of Xbox360 version, someway. </p>
	<p>Since, ‘Achievements’ is a term that is associated with Xbox360’s online gameplay so Bizarre Creations would be thinking of brining the sequel to the Xbox360. The prequel was also a great Xbox360 hit; hence, the possibilities of Xbox360 version of the game are there.<br />
<img src="http://www.instablogs.com/media/2007/07/geowars-x_52.jpg" alt="geowars-x_52" /><br />
Via: <a href="http://www.xbox360fanboy.com/2007/06/30/geometry-wars-galaxies-coming-to-360/">Xbox360fanboy</a>
</p>
]]></content:encoded>
				<pubDate>Mon, 02 Jul 2007 10:35:09 +0000</pubDate>
			<category>Geometry Wars: Galaxies</category><category>Geometry Wars</category><category>ACHIEVEMENTS</category><category>Xbox360</category>								
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						<item>
				<title>Reality Bites: Violence caused by society, not games</title>
				<link>http://yashpal.instablogs.com/entry/violence-in-videogames-reality-or-prejudice/</link>
				<guid isPermaLink="true">http://www.instablogs.com/entry/violence-in-videogames-reality-or-prejudice/</guid>
				<dc:creator>Yashpal</dc:creator>
								<description><![CDATA[<img src="http://www.instablogsimages.com/images/2007/06/25/mb_manhunt-2-controvery_52.jpg" align="right" /><p>	 If you have watched Japanese anime television series Gokusen, then you would have known the difference between the terms ‘violence’ and ‘fight’. No doubt, violence translates as maltreating the force/power against rights or laws whereas a fight is...</p>]]></description>

				<content:encoded><![CDATA[	<p><img src="http://www.instablogs.com/media/2007/06/manhunt-2-controvery_52.jpg" alt="manhunt-2-controvery_52" /><br /> If you have watched Japanese anime television series <strong><a href="http://en.wikipedia.org/wiki/Gokusen">Gokusen</a></strong>, then you would have known the difference between the terms ‘violence’ and ‘fight’. No doubt, violence translates as maltreating the force/power against rights or laws whereas a fight is when there’s a need to save someone, a need for force to get something in order. However, the violence when <a href="http://www.gamingblog.org/entry/top-10-controversial-games/">related to videogames</a>, it seems sarcastic and the questions start tickling our mind as to what is the need to relate violence in schools, on the streets or elsewhere with videogames. </p>
	<p>Surely, no one can forget the dreadful shootout that took place at secondary school in <a href="http://www.gamingblog.org/entry/violence-in-germany-32-killed-video-games-held-guilty/">Germany killing</a> 32 innocent students and there is no way one can sum up the grief, fear and rage of all associated with that senseless cruelty, but moral campaigners/critics once again created a great deal out of the incident by making the videogames a scapegoat. </p>
	<div style="background-color:#E9F2F8"><strong>As the new era of HD gaming and photo-realism has made a deafening knock at your door, are we playing a fare-game while condemning the videogames for <a href="http://www.gamingblog.org/entry/video-game-controversies-year-2006-at-a-glance/">so-called violence</a>? Is the present gaming industry dishing up ferocious content? Is it videogames that provoke teenagers to execute such felonies?</strong></div>
	<p>The criticism over the heightened level of interaction that comes from playing a title on the console or PCs is just another case of moral campaigners who stand on their heads buried in the sand making things groundlessly worse. The violent motions that translate into fittingly-gruesome ‘on-screen’ representations, now tainted to the notion of ‘murder simulator’ is perhaps far from the mark.</p>
	<p>Before anyone can think of blaming the so-called ‘violent videogames’ for the ‘real life violence’, the under mentioned quotes are more than enough to bring some of those hard-core strikers around.   </p>
	<p>After heavy scrutiny, some New York City officials have vaingloriously stated that there isn’t any significant correlation between gamers and their probability of getting indulged in vicious acts.    </p>
	<p><strong>David Walsh</strong>,  a child psychologist, <a href="http://news.yahoo.com/s/nm/20070624/tc_nm/addiction_videogames_dc">says</a>, </p>
	<blockquote><p>several factors may impact a young person’s developing cognitive processes but not affect a fully developed adult. </p></blockquote>
	<p>Also for those who believe that, videogame addiction is really a mental disorder, we would like to grab their attention to what the psychiatrists have to say about, what they call <a href="http://www.msnbc.msn.com/id/19354827/">a psychological disorder</a>. </p>
	<p><strong>Dr. Louis Kraus</strong></p>
	<blockquote><p>It&#8217;s not necessarily a cause-and-effect type issue. There may be certain kids who have a compulsive component to what they are doing. They can make up academic deficits, but they can&#8217;t make up the social ones.</p></blockquote>
	<p><strong>Dr. Michael Brody</strong> (TV and media committee head, AACAP)</p>
	<blockquote><p>You could make lots of behavioral things into addictions. Why stop at videogaming?” Why not Blackberries, cell phones, or other irritating habits.</p></blockquote>
	<p><strong>Dr. Stuart Gitlow</strong> (ASAM &#038; Mt. Sinai School of Medicine, New York)     </p>
	<blockquote><p>There is nothing here to suggest that this is a complex physiological disease state akin to alcoholism or other substance abuse disorders, and it doesn&#8217;t get to have the word addiction attached to it.</p></blockquote>
	<p><strong>Addiction experts</strong> </p>
	<blockquote><p>Excessive use of video and online games; a problem that affects about 10% of players, could be considered a mental illness.</p></blockquote>
	<p>However, to make the game-critics fall in a line in few hundred words is difficult, but still we are sticking to our guns. If you read what the researchers have found, none of them believes games can turn a normal kid into an antisocial menace, someone who can be involved in a school shooting. A lot of time and effort has been put on that old ‘monkey see, monkey do’ hypothesis, but appear to be a big fiasco. In our opinion, mental illness, domestic violence, broken families, poverty, etc. are some major contributing factors that provoke a kid to execute German Secondary school or for that matter Virginia Tech like massacre. </p>
	<p>So, next time if a kid slays his opponent’s neck with a chef’s knife in a &#8216;cooking competition&#8217;, please don’t say that cooking-competitions are violent.
</p>
]]></content:encoded>
				<pubDate>Mon, 25 Jun 2007 13:26:27 +0000</pubDate>
			<category>Video Games</category><category>Violence</category><category>Manhunt II</category><category>School Shootings</category>								
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